Shotgun - Undisclosed project/GameCo Studios

Another improvised weapon design I did for an undisclosed project. A one handed, double barreled, airpowered shotgun cobbled together from spare parts.

This design went through a lengthier process than most of the others, I think partially because the initial brief called for some tricky solutions -shotguns are inherently not designed for one handed use, or be powered by compressed air- and partially because the quick reload concept proved difficult to animate in-game. It went through several different ideas and I am not entirely sure what we ended up going with. My personal favorite was the above idea, but I believe we ended up ditching it for something simpler.

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