![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTFBq_oZS264iFKjUkBq0sLh1rBrQdt98vVR9B8CxWGFucpv8ueS7Ge47o7lOce-JL26O1g_gTm8WqdvCX-zFjfHJM2SYULPsllyB5B1TiigFihB4z5C36uosa_3V1giv61dYY42-_06Q/s1600/GuardSidearm_Perspective_GuidoKuip_2015.jpg)
Weapon design I did a few years ago for an undisclosed project through GameCo Studios. The project this was for is canned as far as I know but the client allowed me to show the work I did for it, so more updates should follow.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI15UMOp3shArC4tsy7ZTK1k-oDjnMtOeGx2OAUtGZ6eNoFzydFNzmZZeXvLTvLqwH2nbW5FDy9FvcZBRj_t1jKqrg_GnbfF6zbid48Xsq-qKqJf8vyvMDIsHlXlEM2ykEiEEbWuhCxCE/s1600/GuardSidearm_Ortho_GuidoKuip_2015.jpg)
Where possible I'll try and include some of the work in progress. The initial brief called for a Calico-style helical magazine on top of the gun, which was tricky to make look cool because of the small size of the gun. I went for a semi-transparent magazine at first but for game mechanical reasons it was easier to stick with a simple display on the back of it.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpq_QOSlA51ULX-ep2XpRy3vWeQ1ZFpH-fIrzUsAWWx15vNFMH_pIy6mTeqC7iWsqwNxQe57ymeK8Fvg5rRr7DxHRytsKBEcACo5GbSVoW1Rs2c1xmn2TkZWohEbxC75oufNi0owswM0Q/s1600/GuardSidearm_Perspective_Sketch_GuidoKuip_2015.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJIQGMEIXcnqeZ1zGHfKQXATRfK_KhESyJVla2fhsn8UekytPJVeVERzSUcN_uL0PzdVBQD11o0jDSHQQyhJXsvRyfM0fbv8gnjAW0P1tfS6eoTt9P-gog-VkS0kANZGz-0eX14CZ4PK8/s1600/GuardSidearm_Perspective_Sketch2_GuidoKuip_2015.jpg)
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